Recent News & Updates
Euphoria Mornings interview
2009-11-18 We interviewed the guys behind the soundtrack of our upcoming game, Xenocell. Read more at the Xenocell website.
Follow us on Twitter
2009-10-31 Get the latest details about the development of Xenocell.Follow us on Twitter.
DTSViewer launches
2009-10-10 Today we have launched our new tool, DTSViewer. It displays and captures images of .dts and .dae collada files. DTSViewer makes it easy to create orthogonal and perspective view images of 3D models with a transparent background.
Welcome to Our Website
Bitgap Games is a small, independent game development studio based in Hungary, Europe. Our company's primary goal is developing Xenocell, a massively multiplayer game.
We use the Torque 3D game engine by GarageGames as a basis for our projects.
While developing our flagship title, we needed several tools and resources created. To better balance our budget, we decided to share some of these content and code packs with other developers.

Our packs include the Cliff Construction Kit, a shader based solution to add realistic cliffs to your game's terrain. We are also preparing other packs - primarily aiming at the Torque 3D platform. See the Products section for a list of resources we sell for more information.
We also provide consultation, Torque related porting and development services. Read more...
We work with talented individuals from all around the globe. Let us help you in finding the right people to work with on your game. Contact us about what positions you need filled in, and we will point you to our most capable indie developer and artist friends at no charge.
