Bitgap Games

Massively Multiplayer Online Sci-Fi Role Playing (MMORPG) Game Developer using the Torque Game Engine Advanced and Torque 3D

Services

We offer consultation, development and porting services to other developers. To request a quote, please contact us.

Our previous Torque-related contract works include the following among others:

ID-Group Huttenloher & Kutzer GbR: Unannounced Project
Port of an entire game from TGE 1.4.0 to TGEA 1.8.1 and later to Torque 3D Beta 5
They were an exceptional team to work with - very kind and professional. Although we can't say much about their game just yet, it will definitely end up on our shelves!

Broke Ass Games: Advanced Character Kit
Implementation of skin swapping, layering and adding the same features to mounted objects
The Broke Ass guys are our buddies, and we try to take any opportunity to work with them. They've been a great help in the development of Xenocell as well.


Broke Ass Games: Unannounced Resource Package
Implementation of a network communication related feature
We really can't say anything about this one just yet, except that this is gonna blow everyone's mind. Don't these guys always do that anyway?

Maxim Lyulyukin: Dungeon Construction Kit
Creating custom shaders and a web based editor for users to be able to quickly prototype dungeons
Our editor turned out to be a great success! There's a Torque 3D version on the way that will add even more features. No ETA yet, because both of us - we and Maxim's team - are very busy right now, but it is shaping up to include some amazing additions to the original pakage. Maxim has also been an invaluable help to us, he has created the custom player character models in Xenocell.