Products
Sahara
Sahara is a tech extension to the Torque 3D game engine (1.1 - all Beta and Release versions) by GarageGames which lets you create more realistic game environments by generating naturally accumulated dirt, snow, dust or any other material over your game shapes. It is a successor to our Cliff Construction Kit.
The motto of Sahara is: use one model in many environments. Sahara can be set up on a per material basis. Once installed, use the Torque 3D Material Editor to edit the properties of your shape.
The very basic requirement for Sahara is a Torque 3D 2009 1.1 Beta 1 Professional (source) license. This kit requires modifications to the game engine source code. Make sure that you have the correct license before buying Sahara. You will not be able to use this kit with a Basic (no-source) license.
In order to have Sahara work on your shapes, you will have to meet the following requirements:
- Your material has a Diffuse map
- Your material has a Normal map (with or without an embedded specular map)
- Your graphics card supports Shader Model 3.0
For more information about this product, download our User's Manual pdf (2011-09-11 version).
Some images of the feature in action:
